![]() ![]() Most good meshers will provide texture maps for you, these are the wire-frame guides that let you know how the texture will UV map (wrap around the mesh). On the right is how both images combine into a shirt on an avatar. Next to it is the opacity image, this image is the transparency information, where its white the texture will show at full strength, where it is black it wont show at all, and if you set your product to use blending anything gray will be sheer. On the left is the texuture image, think of this as the paint layer, all it contains is the color information. So you can get an idea on how the opacity thing works here’s what the originals look like. If you change them the prodcut will not fuction properly. The client will automatically put skin you are wearing in these slots. Save that kind of creative experiment for a later project when you have some experience under your belt.įYI The neky skin flies are there just for the product to reference to. While you can add opacity to a mesh that doesn't have one, if the mesh was not designed for that kind of use you probably wont get the results you are looking for. If the mesh already has an opacity texutere in use great! If it doesn't then you'll want to find a different mesh. This product has a Texture and Opacity map in use The opacity map field will have an opacity map in it. (How to open a product is covered in detail it the other tutorial you were supposed to do :P)įirst I check to see if indeed this mesh has an opacity map. In order for opacity to function properly, the mesh has to be made with opacity in mind.įor this tutorial I will be retexturing Cassiopeia’s Longer Black Buttoned Top, product #41574 *waves to Cass* TY Cass for being the guinea pig for this tutorial. If a mesh was not made for use with opacity if you add one you will most likely get some unwanted adverse side effects (like having no torso or pelvis). Not all meshes available to derive from were made to use Opacity maps, a good thing because it adds needless weight and lag to a product if they dont need it. ![]() Don’t worry, it will make more sense once we start making it. Wherever you want solid on the Opacity Map version you make white, clear you make black, and sheer the varying shades of gray, the lighter the shade the more solid the texture will be. Okay first… What the heck is an Opacity Map?Īn Opacity Map, also know an Alpha Channel, is a version of the texture that is a grayscale image that tells what level of transparency the texture should have and where. Not all tools will be available in all programs but most of the techniques and concepts can be emulated. Skills discussed there will be only be brushed over here.Īgain this Tutorial focuses on tools available in Photoshop. This tutorial assumes you have completed both the IMVU T-Shirt Getting Started tutorial and my How to Make a Shirt tutorial. How to make an Opacity map form your texture. Tips on how to make a texture when an Opacity map is a part of the design How to Retexture a Shirt with an Opacity Map using Photoshop (intermediate)
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